[Packager] Add Controllers support
Design
From @quentin
User story
The animator animated some rigs in Maya and wants to export the a few controller animation for lighting or compositing so they can parent things to them
Expected result
- A null per controller with animation baked In both case this should be an FBX with the proper frame range and that should be readable by Modo and Nuke
Scenario
- Animator selects asset to export
- Bip knows if it should export some controllers from this asset (listed in the project manager)
- Bip export the FBX
- In Modo we can import the animated locator or apply the animation to locators with the right name using the scene manager (import to be designed)
- In Nuke we can import the FBX using nuke tool
Tasks
-
Implement controller exporter in Packager -
Add controllers content type support to the Package Manager (ingestion) -
Add "Export controller" metadata (bool + list of names)
See #19 (closed) for complete design
Edited by Corentin