diff --git a/Scripts/convert_collection.py b/Scripts/convert_collection.py
index 789394897679489251ad207f887d5674c52ce749..4fc5d42337048ab5bff0d63e863bdee2f4a67118 100644
--- a/Scripts/convert_collection.py
+++ b/Scripts/convert_collection.py
@@ -138,12 +138,16 @@ class Convert_Collection(CustomCommand):
         """Finds the Master in the scene
            This will be replaced by importing missing assets in the next sprint"""
         try:
-            self.get_item(source + "_GRP")
+            self.get_item(source + "_00_GRP")
         except LookupError:
-            print ("The asset is missing from the scene")
-            # Import Master?
+            try:
+                self.get_item(source + "_GRP")
+            except LookupError:
+                print ("The asset is missing from the scene")
+            else:
+                return self.get_item(source + "_GRP")
         else:
-            return self.get_item(source + "_GRP")
+            return self.get_item(source + "_00_GRP")
 
     def clear_positions(self):
         """Removes the assets currently found inside the positions"""
diff --git a/Scripts/geometry_exporter.py b/Scripts/geometry_exporter.py
index 9b251b07c303e6d0aafa08ddf0ddf4bd86b382e0..3548341284d9ace113c16f19091573548160883f 100644
--- a/Scripts/geometry_exporter.py
+++ b/Scripts/geometry_exporter.py
@@ -15,6 +15,8 @@ class GeometryExporter(CustomCommand):
         self.dyna_Add("item_name", lx.symbol.sTYPE_STRING)
         self.dyna_Add("mode", lx.symbol.sTYPE_STRING)
         self.dyna_Add("export_fbx", lx.symbol.sTYPE_BOOLEAN)
+        self.dyna_Add("smooth", lx.symbol.sTYPE_BOOLEAN)
+        self.dyna_Add("subdivisions", lx.symbol.sTYPE_INTEGER)
         self.dyna_Add("fbx_path", lx.symbol.sTYPE_STRING)
         self.dyna_Add("fbx_smooth_path", lx.symbol.sTYPE_STRING)
 
@@ -25,6 +27,8 @@ class GeometryExporter(CustomCommand):
         self.item_name = None
         self.mode = None
         self.export_fbx = None
+        self.smooth_fbx = None
+        self.subdivisions = None
         self.fbx_path = None
         self.fbx_smooth_path = None
 
@@ -75,10 +79,14 @@ class GeometryExporter(CustomCommand):
             self.mode = self.attr_GetString(5)
         if not self.export_fbx and self.dyna_IsSet(6):
             self.export_fbx = self.dyna_Bool(6)
+        if not self.smooth_fbx and self.dyna_IsSet(7):
+            self.smooth_fbx = self.dyna_Bool(7)
+        if not self.subdivisions:
+            self.subdivisions = int(self.attr_GetInt(8))
         if not self.fbx_path:
-            self.fbx_path = self.attr_GetString(7)
+            self.fbx_path = self.attr_GetString(9)
         if not self.fbx_smooth_path:
-            self.fbx_smooth_path = self.attr_GetString(8)
+            self.fbx_smooth_path = self.attr_GetString(10)
 
         self.scene = modo.Scene()
         self.asset_group = self.get_item(self.object_name)
@@ -118,7 +126,8 @@ class GeometryExporter(CustomCommand):
         if self.export_fbx:
             self.fbx_settings = self.set_fbx_settings()
             self.fbx_export()
-            self.fbx_smooth_export()
+            if self.smooth_fbx:
+                self.fbx_smooth_export()
             self.revert_fbx_settings()
 
         # Restore changes
@@ -173,13 +182,13 @@ class GeometryExporter(CustomCommand):
                 smoothed.append(new)
         for x in smoothed:
             self.scene.select(x)
-            lx.eval("poly.subdivide ccsds")
-            lx.eval("poly.subdivide ccsds")
+            for amount in range(self.subdivisions):
+                lx.eval("poly.subdivide ccsds")
         self.scene.select(self.asset_group)
         for x in smoothed:
             self.scene.select(x, True)
         command = (
-            "!!export.selected 15 false false true filepath:{%s}" % self.fbx_smooth_path
+                "!!export.selected 15 false false true filepath:{%s}" % self.fbx_smooth_path
         )
         lx.eval(command)
         lx.eval("scene.set %s" % scene_id)
@@ -216,8 +225,8 @@ class GeometryExporter(CustomCommand):
             if "deformers" in x.itemGraphNames:
                 for ops in x.itemGraph("deformers").reverse():
                     if (
-                        ops.superType == "meshoperation"
-                        or ops.superType == "tooloperation"
+                            ops.superType == "meshoperation"
+                            or ops.superType == "tooloperation"
                     ):
                         if x not in mesh_ops:
                             mesh_ops.append(x)
@@ -250,21 +259,21 @@ class GeometryExporter(CustomCommand):
         for each in self.mesh_ops:
             for operation in each.itemGraph("deformers").reverse():
                 if (
-                    operation.superType == "meshoperation"
-                    or operation.superType == "tooloperation"
+                        operation.superType == "meshoperation"
+                        or operation.superType == "tooloperation"
                 ):
                     if (
-                        operation
-                        not in self.mesh_ops_folder.itemGraph("deformTree").reverse()
+                            operation
+                            not in self.mesh_ops_folder.itemGraph("deformTree").reverse()
                     ):
                         operations.append(operation)
                     if "selops" in operation.itemGraphNames:
                         for selop in operation.itemGraph("selops").reverse():
                             if (
-                                selop
-                                not in self.mesh_ops_folder.itemGraph(
-                                    "deformTree"
-                                ).reverse()
+                                    selop
+                                    not in self.mesh_ops_folder.itemGraph(
+                                "deformTree"
+                            ).reverse()
                             ):
                                 selop.itemGraph(
                                     "deformTree"
@@ -301,7 +310,7 @@ class GeometryExporter(CustomCommand):
                         asset_assembly.addItems(each)
                         asset_assembly.addItems(self.mesh_ops_folder)
                         for op in self.mesh_ops_folder.itemGraph(
-                            "deformTree"
+                                "deformTree"
                         ).reverse():
                             asset_assembly.addItems(op)
                     elif self.mode == "freeze":
@@ -471,13 +480,15 @@ class GeometryExporter(CustomCommand):
 
 if __name__ == "__main__":
     task = GeometryExporter()
-    task.file_path = "//studio/users/Lisa/ExportTests/ThroneA_MODELLING_Pipeline_v001.lxp"
-    task.asset_name = "ThroneA"
-    task.object_name = "ThroneA_GRP"
-    task.assembly_name = "ThroneA_00_MODELLING_Pipeline_v001"
-    task.item_name = "ThroneA_ITEM"
+    task.file_path = "//studio/users/Lisa/ExportTests/PhoneA_MODELLING_Pipeline_v001.lxp"
+    task.asset_name = "PhoneA"
+    task.object_name = "PhoneA_GRP"
+    task.assembly_name = "PhoneA_00_MODELLING_Pipeline_v001"
+    task.item_name = "PhoneA_ITEM"
     task.mode = "freeze"  # Try with "mesh ops" too
-    task.export_fbx = False
-    task.fbx_path = "//studio/jobs/INK493_DoorDash2/LIBRARIES/ASSETS/PROPS/CloudA/MODELS/MODELLING/DevTest/v003/GEOMETRY_LXP/CloudA_MODELLING_DevTest_v003.fbx"
-    task.fbx_smooth_path = "//studio/jobs/INK493_DoorDash2/LIBRARIES/ASSETS/PROPS/CloudA/MODELS/MODELLING/DevTest/v003/GEOMETRY_LXP/CloudA_MODELLING_DevTest_v003_smooth.fbx"
+    task.export_fbx = True
+    task.smooth_fbx = True
+    task.subdivisions = 1  # 1/2/3 Default 2
+    task.fbx_path = "//studio/users/Lisa/ExportTests/PhoneA_MODELLING_Pipeline_v001.fbx"
+    task.fbx_smooth_path = "//studio/users/Lisa/ExportTests/PhoneA_MODELLING_Pipeline_smooth_v001.fbx"
     task.basic_Execute(None, None)